Burny Games is a Ukrainian product and publishing game development company focused on mobile puzzle games that blend creativity with analytics. Our mission is to challenge players’ minds daily by delivering a consistently high-quality gameplay experience.Founded in 2022, Burny Games has grown into a team of 140 specialists, with hubs in Kyiv, Ukraine, and Lisbon, Portugal.Key Highlights65+ million downloads across the company’s portfolio#2 Employer in Ukrainian GameDev [DOU, 2026]Fastest-growing mobile game studio in Ukraine [DOU, 2025]Full in-house pipeline: development, live ops, analytics, and publishingA deeply data-driven approach to product and team developmentKey Titles & PerformanceWe focus on clear mechanics and strong player feedback.
Our portfolio includes several successful titles and long-term IPs.Playdoku 20+ million downloadsColorwood Sort 35+ million downloadsColorwood Words
5+ million downloadsColorwood Blocks 3+ million downloadsColorwood Associations 4+ million downloadsTeam size and structure?120+ employeesRequired professional skills:Unity (C#), SDK integration (AppLovin MAX, adapters).Experience with iOS/Android builds.Knowledge of GDPR/CCPA, CMP integrations.Reading SDK technical documentation.
Python / TypeScript for automation.Firebase, Amplitude, other analytics services.Working with GCP/Azure, Docker, CI/CD.
- The main task is to ensure correct and stable operation of advertising at the project level: Connecting AppLovin MAX SDK and necessary advertising adapters
- Initializing SDK and transferring necessary parameters
- Processing events (download, display, errors, click, reward)
- Participation in debugging, finding errors and interaction with Q
- Transferring analytical events
- Transparent and straightforward communication: no politics, no hidden agendas
- you’re heard and can influence decisions
- Meaningful challenges: you’ll work on tasks that require real thinking, ownership, and going beyond standard solutions
- Full toolkit provided: we cover all necessary tools and licenses so you can focus on delivering results, not fighting limitations.100% paid vacation and sick leave: 20 days of vacation and 22 days of sick leave fully covered.Flexible schedule and remote work: manage your time and work from where you’re most productive
- We provide all necessary hardware: everything you need to work comfortably and efficiently.The recruitment process:CV review → Interview with talent acquisition manager → Interview with hiring manager → Job offer.If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.Unity Adtech Engineer Share this job FacebookXLinkedinXINGApply for this jobJob descriptionUnity Adtech EngineerEU + Non EU, Ukraine (Remote) Personal information * First name (required) * Last name (required) * Your email (required) * CV / Resume (please provide your CV in pdf, word or rtf document format) (